As the technology of video games advances and video games become more cinematic and realistic, actors in this field can avail themselves to more opportunities by learning as many skills as possible, vocal and physical. While voice over in video games has been around for decades, motion-capture and performance capture (mocap and Pcap for short) are features of a relatively new and expanding area of video game production.
Here we have a fun interview with actor Brandon O’Neill regarding his experience with voice over and mocap. Brandon supplied both the voice and the mocap for Uldren Sov (Crow) in Bungie’s Destiny series. His background in stage acting and film helped prepare him for both voiceover and mocap, though there are adjustments one must make for each medium. If you’re interested in video game work, this is great information regarding what to expect from the work.
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