Julian is a 25 year video game industry veteran with countless titles to his credit. After joining the audio department at LucasArts Entertainment Company in 1994 he went on to work on numerous Star Wars titles such as Jedi Knight and X-Wing Alliance to The Phantom Menace and Force Commander as well as groundbreaking original classics The Dig, Outlaws, Monkey Island and Grim Fandango.
Upon his departure in 2000, he co-founded Bay Area Sound, Inc., a company specializing in game dialog, sound and music production and project management. Since forming the company Julian has continued to push the envelope of high quality audio with credits spanning every platform from console to mobile and with such notable licenses as The Walking Dead, Game Of Thrones, Fables and Star Wars. The Walking Dead went on to win over 100 Game Of The Year awards as well as Best Dialog of 2012 not to mention BAFTA nominations for both of the game’s lead role performances. He is also the chief architect of Bay Area Sound's unique dialog production pipeline which has been used to great success since its debut in 2003 and has continued its evolution and innovation.
The Professional Invitational features a different guest from the voice over industry each time it's offered. During the first hour, Sally interviews our guest about their background, creative process, and how they audition and select talent. Then we open the floor to questions from the audience. Finally, 15 students will read commercial copy and receive feedback from our guest.
You can attend next Wednesday's Professional Invitational one of two ways:
There are 15 standard spaces available, which gives you the opportunity to read for and receive feedback from our guest.
There are also 15 'audit' spaces for students who wish to attend the lecture without reading copy during the final part of class - which is a great way to learn about the industry if you're just starting out!
Join us on September 8 and meet Cliff!
'Twelve Minutes' required much more time in the booth
Voice actor Kayleigh McKee discusses her experience in voiceover and progress in representation
Blizzard's Casting Director Wants You to Bring Truth to the Fantastic Worlds of Video Games
Join us this Thursday (8/5) for a *FREE* Webinar!
Meet and perform for some of the best in the industry!
Much has changed in Voice Over in the past few decades.
Tackling the issue of representation in the audiobooks industry comes with a number of unique concerns
Come meet our next guest talent agent!
What makes acting in animation believable and bookable?
Anjali shares realistic advice from what she has learned over the course of her amazing career.
Award season always brings up the question about recognition of voice acting by the Academy
It's not "one style fits all" in Character work.
Mary Lynn Wissner, Award Winning Casting Director
Cheryl Rosenthal, Video Producer and Director!
We get to see how the VO Boss assesses a high quality corporate narration spot.
Sally suggests letting these four words become your mantra for 2021.
Texas-based company is making more opportunity for English dubbing beyond Anime
by Clay Robeson October 1, 2020